Works
All Inner Senses & Rituals Social Dynamics Beyond Human
Service & Experience Tangible UI Speculative & Critical Installation Wearable Product
BiodiverCity
The biodiversity crisis. Each tribe must find the key to the seed vault.
Cone-centration!
Now, focus!
Goodbye Room
A final farewell from the one who once loved you.
Rising Tide
Can you really save your city? Really?
Museum of Memory: Pink
Pink that brings your long-forgotten memories back to life.
Door to Dirt
An exploration of graffiti as the dirt of the city.
Invisible Suite
The right to stay unseen from other gazes.