BiodiverCity
Live Action Role-Playing
We borrowed elements from board games and roleplay to design manageable mechanics such as resource cards, then tested them through iteration. We set rules that differentiate each tribe’s speaking style and movement to strengthen role immersion. By designing stage-based riddles alongside guiding audio and text cues, we created an operational structure that keeps the experience on track while maintaining a sense of freedom.
My role included proposing theme-level concepts such as the Seed Vault, creating an illustration-based riddle built around the animal food chain, acting as the on-site audio technician, and filming video documentation for archiving.
One limitation was that we only gained access to the space on the day, which meant we could not run an on-site rehearsal. If we had the opportunity to run it again, I believe a full scenario run-through and technical rehearsal would support a more polished and reliable experience.
Credits
Dahoon Lee
Anhelina Kotik (Angelina)
Aoqi Yuan
Emilia Bryce
Jeanne Marie-france Miguel Piffaut
Priyanka Goel
Rachel De Souza Nguma
Rui Wang
Sarthak Prashant Joshi
Wuyou Xiang
Anhelina Kotik (Angelina)
Aoqi Yuan
Emilia Bryce
Jeanne Marie-france Miguel Piffaut
Priyanka Goel
Rachel De Souza Nguma
Rui Wang
Sarthak Prashant Joshi
Wuyou Xiang
Rachel De Souza Nguma
Dahoon Lee
Dahoon Lee
Rui Wang
Rui Wang
London College of Communication
Elephant and Castle, London SE1 6SB
Alaistair Steele
Tonicha Child
Steph Singer
Elgiva Field
Tonicha Child
Steph Singer
Elgiva Field
Project Journals